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- Download Auto-rigged characters from Mixamo as FBX, FBX for Unity, Collada or BVH.
- Facial Animation Blendshapes - automatically generate 50 embedded facial blendshapes upon upload for rigging at (FBX format only).
- OBJ export with diffuse, normal, specular, and gloss maps.
- Virtual Assets allow you to create unlimited character and clothing presets to customize your library and accelerate your workflow.
- User-generated content import, making Fuse the first open-platform character suite.
- Excellent topology for project-ready characters, previs, or to use as your base models.
- Advanced Skin Substance with dozens of option to make your character all your own.
- Parametric texturing powered by Substance from Allegorithmic.
- 2k skin texture maps for high resolution characters.
- Advanced Character Customization with 280+ face and body controls.
- Seamlessly modular character construction.
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Custom 3D animated characters, as simple as that! Download back into any 3D software or game engine. Select any animation in Mixamo and it will be automatically applied to your character. It will be automatically rigged and prepped for animation. Mixamo enables a seamless and direct integration with the Mixamo Auto-Rigger and animation collection.Īnimate them! Select the "Animate" button inside Fuse and upload your model to Mixamo. With Fuse, Mixamo aims at democratizing character modeling and assembling, giving the user full control over the uniqueness of the character while keeping quality of the assets high. It was developed in collaboration between Mixamo and Vladlen Koltun's research group at Stanford University, with Siddhartha Chaudhuri as the chief architect and programmer. Mixamo Fuse is a data-driven tool for modeling 3D characters.